Twin Souls: The Path of Shadows is a dark 3rd person stealth game about an undead warrior with the power to control the shadows.

Twin Souls is the spiritual successor to the award winning student game Path of Shadows, created by a group of students at Universitat Pompeu Fabra, Barcelona.

You are Aragami, a spirit of vengeance summoned by Yamiko, a mysterious girl imprisoned in a guarded fortress. As you come back to life, your souls are bound together, sealing your destinies. To achieve your goal you must engage in a dark journey through land and memories to destroy her prison seals.

As Aragami, you have the power of ‘Shadow Control’. The darkness is your ally and the source of your strength. You have a diverse array of Shadow Powers at your disposal. As you advance you will need to sneak past guards, teleport between shadows, create your own areas of darkness and strategically assassinate your targets.

Coming to PC, Mac, Linux and next-gen consoles on 2015.

NewsletterPress Kit




September 23, 2014

Progress Update: September 2014

There’s been some heavy work this month fixing the issues found on the Kickstarter footage.

Character Design

Here’s the new Aragami Character Concept revealed some weeks ago. Some of its perks:

A lot more […]

August 11, 2014

Twin Souls Kickstarter Post-Mortem


It’s been almost 1 month since the Kickstarter for Twin Souls: The Path of Shadows ended. We didn’t reach our goal, but we got 924 backers and $31,234.

First of all, we want to show our honest gratitude to all the people who put […]



David León
David LeónCo-Founder. 3D Programming and Game Design
Álvaro Muñoz
Álvaro MuñozCo-Founder. AI, Scripting and Level Design
EduardCo-Founder. Character and Animation Systems
Cyro Oduber
Cyro OduberLead Artist
David Macià
David MaciàScenario Artist
Pere Rius
Pere RiusCharacter Artist
Laura G. Sagol
Laura G. SagolConcept Artist